General gaming news and discussion

Anything that doesn't quite fit in elsewhere...
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wjfox
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I recently finished the Resident Evil 2 remake – brilliant, loved every minute of it.

A few highlights in this video.


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raklian
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wjfox wrote: Sat Nov 12, 2022 2:28 pm
Here's a game I wish they mentioned, Infinity: Battlescape by I-Novae Studios.

One of its great selling points is the seamless transition between space and the procedurally-generated planets. The planets themselves are huge, literally on the same scale as real planets and fully explorable!

It's in beta but full version is slated to be released in 2023. You can install and play it now if you want. ;)

It's all the more impressive considering I-Novae Studios is a very small indie studio.

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wjfox wrote: Sat Nov 12, 2022 2:28 pm
Thank you for this! Space games have progressed so well from when I played Microsoft Starlancer. So beautiful.
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wjfox wrote: Sun Nov 20, 2022 8:30 am
Holy shit. The last one is truly a winner. :shock:
To know is essentially the same as not knowing. The only thing that occurs is the rearrangement of atoms in your brain.
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wjfox wrote: Thu Nov 17, 2022 9:11 pm

Mixed reviews for this:

https://store.steampowered.com/app/1544020/The_Callisto_Protocol/
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Callisto Protocol: Gory new game pushes horror to new limits

1 day ago

You're walking down a dark corridor of an abandoned spaceship, there's a low growl humming in your ears. Out of nowhere, glass shatters to your left and a hideous monster is upon you - its hands clawing at your face.

Welcome to The Callisto Protocol, the latest title to attempt what many have tried to do since the early days of video gaming - scare and shock players.

New technology has allowed its creators to make one of the most gruesome gaming experiences ever seen, and they are unapologetic about it.

The game has been effectively banned in Japan because the team behind it were unwilling to alter its content in order to pass local rating regulations, which would have required scenes to be modified and toned down.

Speaking to the BBC, the game's chief creative officer Chris Stone says it is "absolutely valid" to have visceral scenes on screen, "without a doubt".

Whereas some horror experiences rely on a player's imagination to do most of the work, Stone and his team have also opted to harness the graphical power of the latest consoles to show, in intricate detail, what happens to the game's characters when they meet their untimely and bloody end. He argues that people who play horror games "inherently like the adrenaline".

https://www.bbc.co.uk/news/entertainment-arts-63730817


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Blimey... the original UT has been going since 1999.


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wjfox wrote: Tue Jan 10, 2023 6:21 pm
Hopefully they will bounce back over the next few years with new games etc.
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This is referring to the Infinity: Battlescape I was talking about. His cruiser is equipped with a spinal canon which allows him to bombard ground structures from orbit. This game is still in beta but has a HUGE potential.

To know is essentially the same as not knowing. The only thing that occurs is the rearrangement of atoms in your brain.
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